113 lines
No EOL
14 KiB
Text
113 lines
No EOL
14 KiB
Text
"lang"
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{
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"Language" "english"
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"Tokens"
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{
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"Scout.PainSevere01" "<clr:243,243,243>SCOUT HURT"
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"Scout.PainSevere02" "<clr:243,243,243>SCOUT HURT"
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"Scout.PainSevere03" "<clr:243,243,243>SCOUT HURT"
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"Scout.PainSevere04" "<clr:243,243,243>SCOUT HURT"
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"Scout.PainSevere05" "<clr:243,243,243>SCOUT HURT"
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"Scout.PainSevere06" "<clr:243,243,243>SCOUT HURT"
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"Scout.PainSevere07" "<clr:243,243,243>SCOUT HURT"
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"Soldier.PainSevere01" "<clr:243,243,243>SOLDIER HURT"
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"Soldier.PainSevere02" "<clr:243,243,243>SOLDIER HURT"
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"Soldier.PainSevere03" "<clr:243,243,243>SOLDIER HURT"
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"Soldier.PainSevere04" "<clr:243,243,243>SOLDIER HURT"
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"Soldier.PainSevere05" "<clr:243,243,243>SOLDIER HURT"
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"Soldier.PainSevere06" "<clr:243,243,243>SOLDIER HURT"
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"Soldier.PainSevere07" "<clr:243,243,243>SOLDIER HURT"
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"Pyro.PainSevere01" "<clr:243,243,243>PYRO HURT"
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"Pyro.PainSevere02" "<clr:243,243,243>PYRO HURT"
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"Pyro.PainSevere03" "<clr:243,243,243>PYRO HURT"
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"Pyro.PainSevere04" "<clr:243,243,243>PYRO HURT"
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"Pyro.PainSevere05" "<clr:243,243,243>PYRO HURT"
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"Pyro.PainSevere06" "<clr:243,243,243>PYRO HURT"
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"Pyro.PainSevere07" "<clr:243,243,243>PYRO HURT"
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"Demoman.PainSevere01" "<clr:243,243,243>DEMOMAN HURT"
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"Demoman.PainSevere02" "<clr:243,243,243>DEMOMAN HURT"
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"Demoman.PainSevere03" "<clr:243,243,243>DEMOMAN HURT"
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"Demoman.PainSevere04" "<clr:243,243,243>DEMOMAN HURT"
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"Demoman.PainSevere05" "<clr:243,243,243>DEMOMAN HURT"
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"Demoman.PainSevere06" "<clr:243,243,243>DEMOMAN HURT"
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"Demoman.PainSevere07" "<clr:243,243,243>DEMOMAN HURT"
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"Heavy.PainSevere01" "<clr:243,243,243>HEAVY HURT"
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"Heavy.PainSevere02" "<clr:243,243,243>HEAVY HURT"
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"Heavy.PainSevere03" "<clr:243,243,243>HEAVY HURT"
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"Heavy.PainSevere04" "<clr:243,243,243>HEAVY HURT"
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"Heavy.PainSevere05" "<clr:243,243,243>HEAVY HURT"
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"Heavy.PainSevere06" "<clr:243,243,243>HEAVY HURT"
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"Heavy.PainSevere07" "<clr:243,243,243>HEAVY HURT"
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"Engineer.AutobuildingSentry01" "<clr:0,191,255>SENTRY GOING UP"
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"Engineer.AutobuildingSentry02" "<clr:0,191,255>SENTRY GOING UP"
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"Engineer.AutobuildingDispenser01" "<clr:0,191,255>DISPENSER GOING UP"
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"Engineer.AutobuildingDispenser02" "<clr:0,191,255>DISPENSER GOING UP"
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"Engineer.AutobuildingTeleporter01" "<clr:0,191,255>TELEPORTER GOING UP"
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"Engineer.AutobuildingTeleporter02" "<clr:0,191,255>TELEPORTER GOING UP"
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"Engineer.AutoAttackedBySpy01" "<clr:255,128,0>TELEPORTER BEING SAPPED"
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"Engineer.AutoAttackedBySpy02" "<clr:255,128,0>DISPENSER BEING SAPPED"
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"Engineer.AutoAttackedBySpy03" "<clr:255,128,0>SENTRY BEING SAPPED"
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"Engineer.AutoDestroyedSentry01" "<clr:255,128,0>SENTRY DESTROYED"
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"Engineer.AutoDestroyedDispenser01" "<clr:255,128,0>DISPENSER DESTROYED"
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"Engineer_SentryPacking01" "<clr:0,191,255>ENGINEER PACKED BUILDING"
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"Engineer_SentryPacking02" "<clr:0,191,255>ENGINEER PACKED BUILDING"
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"Engineer_SentryPacking03" "<clr:0,191,255>ENGINEER PACKED BUILDING"
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"Engineer_SentryMoving01" "<clr:0,191,255>ENGINEER MOVING BUILDING"
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"Engineer_SentryMoving02" "<clr:0,191,255>ENGINEER MOVING BUILDING"
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"Engineer_SentryMoving03" "<clr:0,191,255>ENGINEER MOVING BUILDING"
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"Engineer_SentryPlanting01" "<clr:0,191,255>ENGINEER PLANTED BUILDING"
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"Engineer_SentryPlanting02" "<clr:0,191,255>ENGINEER PLANTED BUILDING"
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"Engineer_SentryPlanting03" "<clr:0,191,255>ENGINEER PLANTED BUILDING"
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"Engineer.PainSevere01" "<clr:243,243,243>ENGINEER HURT"
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"Engineer.PainSevere02" "<clr:243,243,243>ENGINEER HURT"
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"Engineer.PainSevere03" "<clr:243,243,243>ENGINEER HURT"
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"Engineer.PainSevere04" "<clr:243,243,243>ENGINEER HURT"
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"Engineer.PainSevere05" "<clr:243,243,243>ENGINEER HURT"
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"Engineer.PainSevere06" "<clr:243,243,243>ENGINEER HURT"
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"Engineer.PainSevere07" "<clr:243,243,243>ENGINEER HURT"
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"Medic.SpecialCompleted04" "<clr:0,255,127>UBER ACTIVATED"
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"Medic.SpecialCompleted05" "<clr:0,255,127>UBER ACTIVATED"
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"Medic.SpecialCompleted06" "<clr:0,255,127>UBER ACTIVATED"
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"Medic.AutoChargeReady01" "<clr:255,0,200>MEDIC CHARGED"
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"Medic.AutoChargeReady02" "<clr:255,0,200>MEDIC CHARGED"
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"Medic.AutoChargeReady03" "<clr:255,0,200>MEDIC CHARGED"
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"Medic.PainSevere01" "<clr:200,45,45>MEDIC HURT"
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"Medic.PainSevere02" "<clr:200,45,45>MEDIC HURT"
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"Medic.PainSevere03" "<clr:200,45,45>MEDIC HURT"
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"Medic.PainSevere04" "<clr:200,45,45>MEDIC HURT"
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"Medic.PainSevere05" "<clr:200,45,45>MEDIC HURT"
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"Medic.PainSevere06" "<clr:200,45,45>MEDIC HURT"
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"Medic.PainSevere07" "<clr:200,45,45>MEDIC HURT"
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"Medic.PainSharp01" "<clr:200,45,45>MEDIC HIT"
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"Medic.PainSharp02" "<clr:200,45,45>MEDIC HIT"
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"Medic.PainSharp03" "<clr:200,45,45>MEDIC HIT"
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"Medic.PainSharp04" "<clr:200,45,45>MEDIC HIT"
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"Medic.PainSharp05" "<clr:200,45,45>MEDIC HIT"
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"Medic.PainSharp06" "<clr:200,45,45>MEDIC HIT"
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"Medic.PainSharp07" "<clr:200,45,45>MEDIC HIT"
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"Medic.PainSharp08" "<clr:200,45,45>MEDIC HIT"
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"Sniper.PainSevere01" "<clr:243,243,243>SNIPER HURT"
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"Sniper.PainSevere02" "<clr:243,243,243>SNIPER HURT"
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"Sniper.PainSevere03" "<clr:243,243,243>SNIPER HURT"
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"Sniper.PainSevere04" "<clr:243,243,243>SNIPER HURT"
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"Sniper.PainSevere05" "<clr:243,243,243>SNIPER HURT"
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"Sniper.PainSevere06" "<clr:243,243,243>SNIPER HURT"
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"Sniper.PainSevere07" "<clr:243,243,243>SNIPER HURT"
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"Spy.PainSevere01" "<clr:243,243,243>SPY HURT"
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"Spy.PainSevere02" "<clr:243,243,243>SPY HURT"
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"Spy.PainSevere03" "<clr:243,243,243>SPY HURT"
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"Spy.PainSevere04" "<clr:243,243,243>SPY HURT"
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"Spy.PainSevere05" "<clr:243,243,243>SPY HURT"
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"Spy.PainSevere06" "<clr:243,243,243>SPY HURT"
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"Spy.PainSevere07" "<clr:243,243,243>SPY HURT"
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}
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} |