Scheme { BaseSettings { // vgui_controls color specifications ReplayBrowser.BgColor "ahudDarkGrey" ReplayBrowser.Details.TitleEdit.Carat.FgColor "LightRed" ReplayBrowser.Button.ArmedBgColor "ahudYellow" ReplayBrowser.Button.DepressedBgColor "ahudYellow" ReplayBrowser.CollectionTitle.FgColor "LightRed" ReplayBrowser.Warning.FgColor "White" ReplayBrowser.ScrollBar.SliderButton.FgColor "TransparentYellow" ReplayBrowser.Search.BgColor "ahudBlack" ReplayBrowser.Search.FgColor "ahudWhite" Replay.RenderDialog.BgColor "ahudDarkGrey" Econ.Dialog.BgColor "Blank" Econ.Button.BgColor "ahudBlack" Econ.Button.FgColor "ahudWhite" Econ.Button.ArmedBgColor "ahudBlack" Econ.Button.ArmedFgColor "White" Econ.Button.DepressedBgColor "ahudWhite" Econ.Button.DepressedFgColor "White" Econ.Button.PresetDefaultColorFg "ahudWhite" Econ.Button.PresetArmedColorFg "White" Econ.Button.PresetDepressedColorFg "White" Econ.Button.PresetDefaultColorBg "ahudGreen" Econ.Button.PresetArmedColorBg "ahudGreen" Econ.Button.PresetDepressedColorBg "ahudYellow" Border.Bright "Blank" // the lit side of a control Border.Dark "Blank" // the dark/unlit side of a control Border.Selection "Blank" // the additional border color for displaying the default/selected button Button.TextColor "ahudWhite" Button.BgColor "ahudBlack" Button.ArmedTextColor "White" Button.ArmedBgColor "ahudBlack" Button.SelectedTextColor "White" Button.SelectedBgColor "ahudBlack" Button.DepressedTextColor "White" Button.DepressedBgColor "ahudBlack" CheckButton.TextColor "ahudWhite" CheckButton.SelectedTextColor "White" CheckButton.BgColor "ahudBlack" CheckButton.Border1 "ahudWhite" // the left checkbutton border CheckButton.Border2 "ahudWhite" // the right checkbutton border CheckButton.Check "ahudWhite" // color of the check itself CheckButton.HighlightFgColor "White" ComboBoxButton.ArrowColor "ahudWhite" ComboBoxButton.ArmedArrowColor "White" ComboBoxButton.BgColor "ahudBlack" ComboBoxButton.DisabledBgColor "Blank" Frame.BgColor "TransparentBlack" Frame.OutOfFocusBgColor "TransparentBlack" Frame.FocusTransitionEffectTime "0.0" // time it takes for a window to fade in/out on focus/out of focus Frame.TransitionEffectTime "0.0" // time it takes for a window to fade in/out on open/close Frame.AutoSnapRange "0" FrameGrip.Color1 "Blank" FrameGrip.Color2 "Blank" FrameTitleButton.FgColor "Blank" FrameTitleButton.BgColor "Blank" FrameTitleButton.DisabledFgColor "Blank" FrameTitleButton.DisabledBgColor "Blank" FrameSystemButton.FgColor "Blank" FrameSystemButton.BgColor "Blank" FrameSystemButton.Icon "" FrameSystemButton.DisabledIcon "" FrameTitleBar.TextColor "ahudWhite" FrameTitleBar.BgColor "Blank" FrameTitleBar.DisabledTextColor "ahudWhite" FrameTitleBar.DisabledBgColor "Blank" GraphPanel.FgColor "ahudWhite" GraphPanel.BgColor "TransparentBlack" Label.TextDullColor "TanDark" Label.TextColor "ahudWhite" Label.TextBrightColor "White" Label.SelectedTextColor "White" Label.BgColor "Blank" Label.DisabledFgColor1 "Blank" Label.DisabledFgColor2 "Black" ListPanel.TextColor "ahudWhite" ListPanel.BgColor "TransparentBlack" ListPanel.SelectedTextColor "Black" ListPanel.SelectedBgColor "Red" ListPanel.SelectedOutOfFocusBgColor "Red" ListPanel.EmptyListInfoTextColor "ahudWhite" Menu.TextColor "ahudWhite" Menu.BgColor "ahudBlack" Menu.ArmedTextColor "White" Menu.ArmedBgColor "ahudBlack" Menu.TextInset "6" Chat.TypingText "ahudWhite" Panel.FgColor "Gray" Panel.BgColor "Blank" HTML.BgColor "Blank" ProgressBar.FgColor "ahudWhite" ProgressBar.BgColor "125 125 125 255" CircularProgressBar.FgColor "White" CircularProgressBar.BgColor "White" "BuildingHealthBar.BgColor" "125 125 125 255" "BuildingHealthBar.Health" "ahudWhite" "BuildingHealthBar.LowHealth" "253 83 83 255" PropertySheet.TextColor "ahudWhite" PropertySheet.SelectedTextColor "White" PropertySheet.TransitionEffectTime "0.25" // time to change from one tab to another RadioButton.TextColor "ahudYellow" RadioButton.SelectedTextColor "ahudYellow" RichText.TextColor "Gray" RichText.BgColor "Blank" RichText.SelectedTextColor "Gray" RichText.SelectedBgColor "Red" ScrollBarButton.FgColor "Gray" ScrollBarButton.BgColor "Blank" ScrollBarButton.ArmedFgColor "Gray" ScrollBarButton.ArmedBgColor "Blank" ScrollBarButton.DepressedFgColor "Black" ScrollBarButton.DepressedBgColor "Blank" ScrollBarSlider.FgColor "Gray" // nob color ScrollBarSlider.BgColor "Blank" // slider background color SectionedListPanel.HeaderTextColor "ahudWhite" SectionedListPanel.HeaderBgColor "Blank" SectionedListPanel.DividerColor "Black" SectionedListPanel.TextColor "ahudWhite" SectionedListPanel.BrightTextColor "ahudWhite" SectionedListPanel.BgColor "TransparentLightBlack" SectionedListPanel.SelectedTextColor "Black" SectionedListPanel.SelectedBgColor "Red" SectionedListPanel.OutOfFocusSelectedTextColor "Black" SectionedListPanel.OutOfFocusSelectedBgColor "255 255 255 32" Slider.NobColor "108 108 108 255" Slider.TextColor "127 140 127 255" Slider.TrackColor "31 31 31 255" Slider.DisabledTextColor1 "117 117 117 255" Slider.DisabledTextColor2 "30 30 30 255" TextEntry.TextColor "Gray" TextEntry.BgColor "Blank" TextEntry.CursorColor "Gray" TextEntry.DisabledTextColor "Gray" TextEntry.DisabledBgColor "Blank" TextEntry.SelectedTextColor "TanLight" TextEntry.SelectedBgColor "Gray" TextEntry.OutOfFocusSelectedBgColor "Blank" TextEntry.FocusEdgeColor "Blank" ToggleButton.SelectedTextColor "ahudYellow" Tooltip.TextColor "TransparentBlack" Tooltip.BgColor "Red" TreeView.BgColor "TransparentBlack" WizardSubPanel.BgColor "Blank" TimerProgress.Active "White" TimerProgress.InActive "White" TimerProgress.Warning "HudTimerProgressWarning" HudObjectives.FgColor "HudPanelForeground" HudObjectives.BgColor "HudPanelBackground" HudObjectives.BorderColor "HudPanelBorder" HudProgressBar.Active "White" HudProgressBar.InActive "ahudWhite" HudCaptureIcon.Active "White" HudCaptureIcon.InActive "ahudWhite" HudCaptureProgressBar.Active "White" HudCaptureProgressBar.InActive "ahudWhite" // scheme-specific colors "FgColor" "ahudWhite" "BgColor" "TransparentBlack" "ViewportBG" "Blank" "TeamSpec" "204 204 204 255" "TeamRed" "ahudRed" "TeamBlue" "ahudBlue" "MapDescriptionText" "ahudWhite" // the text used in the map description window "HudIcon_Green" "163 225 135 255" "HudIcon_Red" "253 83 83 255" // CHudMenu "ItemColor" "255 167 42 200" // default 255 167 42 255 "MenuColor" "233 208 173 255" "MenuBoxBg" "0 0 0 100" // weapon selection colors "SelectionNumberFg" "White" "SelectionTextFg" "White" "SelectionEmptyBoxBg" "0 0 0 255" "SelectionBoxBg" "White" "SelectionSelectedBoxBg" "White" // Hint message colors "HintMessageFg" "255 255 255 255" "HintMessageBg" "0 0 0 60" "ProgressBarFg" "255 30 13 255" // Top-left corner of the menu on the main screen "Main.Menu.X" "32" "Main.Menu.Y" "248" // Blank space to leave beneath the menu on the main screen "Main.BottomBorder" "32" "VguiScreenCursor" "255 208 64 255" } }